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Samurai Unit Guide — Command An Army's Balanced Damage Carry

The Samurai deals near-Berserker damage with far more survivability — why creators rank it A/S tier, how to position it, and when to pick it over a Berserker.

9/19/2026 Guild & Ranked Last updated: 9/19/2026 3 min read

FAQ

Is the Samurai good in Command An Army?
Yes. Creator tier lists rank it A or S tier — a damage unit second only to the Berserker in output, but bulky enough to survive ranged fire that kills the Berserker on approach. That survivability is why it outranks the Berserker in most rankings.
How do I get a Samurai in Command An Army?
Samurai is a summon-pool unit — you pull it with Gems like other high-rarity units. The current codes pay 3,500+ Gems (roughly 60–70 summons), the fastest way to fund pulls. Keep duplicates for Ascension.
Samurai or Berserker — which is better?
The Samurai, for most players. The Berserker has the highest raw damage in the game but "takes way too much damage from ranged projectiles" — it dies before it connects unless your formation protects it perfectly. The Samurai trades a little damage for the bulk to actually reach the fight.
Where should the Samurai stand in a formation?
Behind the frontline, beside your ranged units — not first into the fight. It is a damage unit, not a tank: let shields (Spartan, Imperial Wall) or spears start the engagement, then commit the Samurai into the broken line.

The Samurai is Command An Army’s balanced damage carry — ranked A or S tier by every creator list, with damage creators place second only to the Berserker and far more survivability. The comparison that defines it: the Berserker hits harder but “takes way too much damage from ranged projectiles”, while the Samurai is bulkier and survives the approach. In a game decided by ranged fire, surviving is what converts damage into wins.

Why is the Samurai ranked above the Berserker?

Because the meta punishes glass cannons. Creator tier list commentary makes the trade explicit:

Berserker Samurai
Raw damage Highest in the game Second to the Berserker
Survivability Melts to ranged projectiles Notably bulkier
Practical result Dies before connecting Reaches the fight and delivers

The tier list verdict: the Berserker lands lower despite its damage numbers, while the Samurai sits at A tier, with some creators putting it at S. If your formation can perfectly shelter a Berserker, it pays off; for everyone else, the Samurai is the pick that works without perfect play.

How do I use the Samurai?

The Samurai is a second-line damage unit:

  1. Let the frontline start the fight. Shields or spears engage first — the Samurai commits after the enemy is fixed in place, not before.
  2. Stay near your ranged units. The Samurai protects them from melee pressure while they whittle the enemy line; in exchange, their fire covers the Samurai’s approach.
  3. Focus the break. When the enemy line buckles, the Samurai is the unit that converts a push into a capture — direct it at the point, not at stragglers.
  4. Ascend and master it. Duplicates merge through Ascension, and Mastery levels a unit to 20 — a fully invested Samurai outclasses a fresh higher-star pull in its role.

How do I get a Samurai?

Samurai is a summon-pool pull — no quest or shop route. The routine is the same as for any high-rarity unit:

  1. Redeem every working code — the current set pays 3,500+ Gems, roughly 60–70 summons (codes page)
  2. Roll in bulk, not single pulls
  3. Keep duplicates of anything you field — they feed Ascension, not the sell button

If you are still deciding what to chase, the best units tier list ranks the whole roster, and the beginner guide covers building your first four-unit loadout. For the evolution and Ascension systems behind all of this, see the units guide.

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