How to Get Reaper in Command An Army — And Why It's C Tier
The Command An Army Reaper is one of Update 2's new units. It is built for duels in an army game and loses to archers it cannot reach — here is why.
FAQ
Is the Reaper good in Command An Army?
What did Update 2 add besides the Reaper?
Why does the Reaper lose to archers?
Should I summon for the Reaper anyway?
What is the Reaper Knight?
How do I get a Reaper?
From summons, paid with Gems. There’s no quest or shop route. Gems come from quests, milestone rewards and codes, so redeem everything on the codes page first, then summon in a batch. Keep duplicates: Ascension merges two copies into a stronger one (how units work). Honestly, don’t chase it. It’s C tier, and those Gems are better spent rolling for a Spartan, Samurai or Lancer.
What the Reaper is
Reaper is one of two units added in Update 2, alongside the Rapier. It is a 2-star special unit, and the creator verdict after testing is unusually blunt: it is one of the weakest units in the game.
That is worth stating plainly because summons are the scarce resource in Command An Army, and this is a page whose most useful advice is “do not spend them here.”
Why it does not work
The problem is not a number that could be patched. It is a design mismatch.
Reaper is built for one-on-one duels. Command An Army is an army-versus-army game — creators describe the core loop as team-vs-team pushes into capture points. A unit whose value is winning a solo fight does not have a job in that structure. One tier list put it memorably: it is an army game, not a one-on-one game.
It loses to archers it cannot reach. The same weakness every melee unit has, without the durability of a shield or the speed of a Lancer to survive the approach. In a meta where Flame Archer is S tier, that is close to fatal — the most common damage source in the game beats it for free.
It costs stars for nothing. At 2 stars it is not cheap in budget terms, and the star limit means every weak unit you field is a star not spent on the unit that would have won the fight.
What to do instead
If you want a damage unit, the tier list is unambiguous: Berserker and Samurai at 4 stars, Flame Archer at 3. If you want something cheap that holds a line while your carry works, the Shieldman line starts at 1 star.
If you are specifically interested in what Update 2 added, the Rapier is the more interesting of the two new units — a 2-star that evolves into a Rapier Knight with a parry, which is a genuinely new defensive mechanic rather than a duelist in an army game. The Update 2 guide covers it.
A note on new-unit hype
Reaper is a useful case study for how to read this game’s patch notes, because it shows the difference between new and good.
Update 2 was a mode patch — Ranked and Guilds — with two units attached. Creators expect the next update to be unit-focused, and that is when the meta will actually move. A new unit in a mode patch is a bonus, not a balance event, and the two are worth judging separately.
The best units tier list is rebuilt whenever the meta moves, which in practice means the 1.5-style balance patches rather than the mode patches.
Where it sits
Reaper is C tier on the best units tier list as of September 2026. For the counter system that explains why a melee duelist struggles, see the unit counters guide; for the units actually worth your summons, the Archer line and Berserker are the two highest-value targets.
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