Command An Army Mongol Update (Update 3) — 7 New Units and Skill Tree
What the Command An Army Mongol update added: seven new units including the first 5-star, a Mongol battle pass, the skill tree, Auto Delete and AFK servers.
FAQ
What did the Command An Army Mongol update add?
When did the Mongol update come out?
Which Mongol update units are worth getting?
What are the Mongol battle pass units?
Does the Mace evolve now?
The Mongol update is Command An Army’s Update 3, and it landed around October 3, 2026. It added seven units, a Mongol battle pass, and three new features: the skill tree, Auto Delete and AFK servers.
If you only want the short version: chase the Laestrygonian and the Myrmidon. Skip grinding the battle pass just for the Khorchin.
What are the 7 new units?
Five are brand-new units and two are new evolutions of units you may already own. Stars are from the update notes on the community wiki.
| Unit | Stars | How it came in | Early verdict |
|---|---|---|---|
| Laestrygonian | 5★ | New unit | Strong. The game’s first 5-star: nine giants with splash hits. Needs a shield tank in front. |
| Myrmidon | 4★ | New unit | Strong. Shield, 24 per squad and cleave hits. Plays like a faster Spartan. |
| Khorchin | 4★ | Battle pass | B to low A. Horse archer that’s hard to kill but hits weakly. |
| Nökör | 3★ | Battle pass | Not tested by us yet. |
| Bataar | 3★ | Battle pass | Not tested by us yet. |
| Morningstar | 4★ | Evolution of the Mace | Not tested by us yet. |
| Phalangite | 4★ | Evolution of the Pikeman | Not tested by us yet. |
The takeaway: the two new summon-tier units are the big upgrades. The battle pass is mostly a side project.
The first 5-star unit
The Laestrygonian is the headline. It’s the first 5-star in the game, so it costs more of your star limit than anything else. (Your star limit is the cap on the total stars your army can field.)
You only get nine giants per squad. Each swing hits the main target and splashes onto nearby enemies, which breaks shields fast. Sent in alone, though, the squad gets swarmed and dies. Read the star limit guide before you build around it.
The Mongol battle pass
The battle pass holds three units: Nökör, Bataar and Khorchin. The Khorchin is the 4-star reward and the only one we have test numbers for.
Our honest take: the Khorchin isn’t strong enough to make the pass a must. Fire Archers outrange it, and testers say it has very low damage and HP. If you play every day anyway, take the units. If you’re short on time, put it into your main army instead.
New evolutions: Morningstar and Phalangite
Two older units got a new top form:
- Mace → Morningstar (4★). The Mace used to be a standalone 3-star with no evolution. Now it has one.
- Pikeman → Phalangite (4★). The spear line used to stop at the Pikeman. It now goes one step further.
Evolving raises a unit’s star cost, so check your lineup first. The evolution guide has every line in one table.
Skill tree, Auto Delete and AFK servers
The skill tree is the biggest new system. It uses Skill Crystals, a new currency. Several codes from this update hand them out, including SKILLTREE, so check all working codes before you spend anything.
Auto Delete and AFK servers are also listed in the update notes. We haven’t confirmed exactly how each one works yet, so we won’t guess here.
What came after the Mongol update?
Update 4, the Cosmetics update, followed around October 10, 2026. Creators who covered it agree it’s mostly cosmetic: new skins and horse armor. One creator also reports horse leveling, a big Javeliner buff and a Spear Vanguard nerf. We haven’t seen exact numbers from a second source, so treat those as unconfirmed for now.
October 17 — the class expansion. The bigger of the two follow-ups. Two new player classes and a new 4-star unit:
| Item | What it is |
|---|---|
| Poleaxe class | 46.7 DPS, 350 HP, 100 block, long reach and a wide swing that hits several enemies at once. Costs 10,000 (not yet sold for Robux). Creators rate it the better of the two new classes. |
| Archer class | 40 DPS, 50 damage, 260 HP, long range. Flat arrow trajectory and steep sensitivity make it a PvP tool — one creator testing it called it weak against units. |
| Pavise Crossbowman | The Crossbowman’s 4-star evolution. A shield (115 block) and 270 range in exchange for losing arcing shots. |
Also in that patch: Skyview (press M or the map icon), an upgraded ping wheel (attack / hold / capture / move), double gems from matches, cheaper skill trees, more troop mastery XP, and smarter AI balancing — AI now fills slots by team strength rather than player count, and can fill with 1–4 star melee.
October 19 — the balance pass. Two changes that moved the meta:
- Berserker buff: unit count 16 → 18, attack damage 29 → 33 (DPS 44). It is now the highest-DPS of the 4-star melee picks, still squishy. See the Berserker page.
- Phalangite nerf: block durability 45 → 30, about a 33% cut. The spear wall still wins trades, but it no longer holds a point alone. See the Phalangite page.
October 22 — build update. The Roblox page title changed to [UPD], the first sign of a new build, and the game metadata updated that morning. We have not confirmed what changed in this build: the group shout is empty, there are no patch notes on the store page, and no creator has published a breakdown yet. We will not guess at new units or nerfs — when a creator or the group posts specifics, this page and the affected unit pages get updated.
Next: the Halloween update is live. It went up on Saturday, October 31. It adds a PvE Zombie Mode with waves, bosses and a gate to defend. See the Halloween update page for how it plays and which units to bring.
For where every unit stands today, see the best units tier list. If you missed the patch before this one, Update 2 covers Ranked, Guilds, Rapier and Reaper.
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